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The tag counter web

Every fighter carries tags such as melee, barrier or stealth. Tags are not just labels: 13 of them beat other tags, and a team that has more of the winning tag than the opponent has of the losing one earns a bonus. It is how a lower-rated team beats a stronger one.

How a counter pays out

For each relationship, the game compares your count of the winning tag against the opponent's count of the losing tag. If you have more, you earn the edge. Your advantage is the difference. The reward starts at a base set by the relationship's tier (Situational 8, Core 10, Strong 12), then adds 5 for each extra point of advantage, capped at +20.

RelationshipMeaningTierAdvantage 1Advantage 2Advantage 3+
Mobility > Rangemobility beats rangeStrong+12+17+20
Barrier > Elementbarrier beats elementStrong+12+17+20
Speed > Giantspeed beats giantStrong+12+17+20
Psychic > Speedpsychic beats speedStrong+12+17+20
Range > Meleerange beats meleeCore+10+15+20
Melee > Mobilitymelee beats mobilityCore+10+15+20
Aura > Barrieraura beats barrierCore+10+15+20
Energy > Barrierenergy beats barrierCore+10+15+20
Transform > Stealthtransform beats stealthCore+10+15+20
Giant > Meleegiant beats meleeSituational+8+13+18
Stealth > Summonstealth beats summonSituational+8+13+18
Regen > Elementregen beats elementSituational+8+13+18
Heal > Regenheal beats regenSituational+8+13+18

Counter immunity abilities cancel the opponent's single strongest counter bonus. Tag projection abilities count as an extra copy of a tag for this calculation only.

What each tag beats, and what beats it

Use this as a cheat sheet when you can see what the opponent is carrying. The count column is how many of the 156 fighters have the tag, which tells you how easy it is to stack.

TagFightersBeatsWeak to
aura67barriernothing
barrier24elementaura energy
element83nothingbarrier regen
energy86barriernothing
giant13meleespeed
heal13regennothing
melee131mobilityrange giant
mobility127rangemelee
psychic8speednothing
range110meleemobility
regen42elementheal
speed113giantpsychic
stealth26summontransform
summon24nothingstealth
transform46stealthnothing

What the tags mean

Using counters when you build